5 - Scratch Mars Rover Challenge - Sensing 


1. Sensing and Broadcasting

Curiosity, our mars rover, needs to collect rock samples to take back and analyse. To do this, it has to know what to collect and what to avoid. Then, give you points based on what you hit or collect.

Media Resources.

You may want a background, sprites or sounds for the beginning of your game which are here.

2. Broadcasting

This is a way to reload your entire game from the beginning. This is what is called a 'splash screen'. A splash screen is an introduction to your game. Usually you have a theme tune to go with it too. :)

Learn how to broadcast here:


Learning Intention:

Can I code simply in Scratch?

Can I debug broken code?

Can I use a coding Journal?

Success Criteria:

I can code to make sprites detect one another.

I can operate and code basic procedures in Scratch.

I can import/ copy/ paste evidence of learning into my coding Journal.

I can sort through a list of problems and identify needs and actions.

Teacher's Resources:

Teacher's Google Folder is here.