Microsoft Teams

Download MS Teams for Desktop and Mobile

ALL: One Page Overview

PARENTS: MS Teams Guidance (English version)

PARENTS: MS Teams Guidance (Thai version)

STUDENTS: Quick Start Guide

ALL: BEGINNER: MS Teams Training Videos

ALL: BEGINNER: How to Use MS Teams YouTube Playlist

ALL: BEGINNER TO ADVANCED: BRTA's Top 3 YouTube Subscribtions for MS Teams

ALL: BEGINNER & INTERMEDIATE: Using MS Teams YouTube Playlist by MABA

PARENTS & STUDENTS: BEGINNER: Using MS Teams Patana YouTube Playlist

TEACHERS: BEGINNER: MS Teams CPL Online Courses

TEACHERS: BEGINNER: Live MS Teams Training - Book A Session

TEACHERS: BEGINNER: Baseline Expectations For Sec Staff by ANBE

TEACHERS: BEGINNER TO ADVANCED: MS Teams Firefly Page by GLMA

TEACHERS: BEGINNER & INTERMEDIATE: MS Teams Meetings Tips from Alice Keeler YouTube Playlist

TEACHERS: BEGINNER & INTERMEDIATE: MS Teams YouTube Playlist by BRTA

Data Protection Policies

Read the full summary on Polisis.

Personal data policy statements – for example adherence to GDPR / Privacy Shield

Microsoft adheres to the principles of the EU-U.S. and Swiss-U.S. Privacy Shield frameworks

https://www.microsoft.com/en-GB/microsoft-365/blog/2018/05/25/safeguard-individual-privacy-rights-under-gdpr-with-the-microsoft-intelligent-cloud/

How children’s data is managed (From Microsoft's Terms & Conditions)

  1. Children and Advertising. We do not deliver interest-based advertising to children whose birthdate in their Microsoft account identifies them as under 16 years of age.
  2. Collection of Data from Children
  3. When a Microsoft product collects age, and there is an age in your jurisdiction under which parental consent or authorization is required to use the product, the product will either block users under that age or will ask them to provide consent or authorization from a parent or guardian before they can use it. We will not knowingly ask children under that age to provide more data than is necessary to provide the product.
  4. Once parental consent or authorization is granted, the child's account is treated much like any other account. The child can access communication services, like Outlook and Skype, and can freely communicate and share data with other users of all ages.
  5. Parents can change or revoke the consent choices previously made, and review, edit, or request the deletion of the personal data of children for whom they provided consent or authorization. For example, parents can access their personal Microsoft account (https://go.microsoft.com/FWLink/p/?LinkID=238657) and click on "Permissions." For users of Minecraft and other Mojang games, parents can contact us at account.mojang.com/terms#contact.
  6. Microsoft Family. Parents can use Microsoft Family to understand and set boundaries on how their child is using their device. There are many features available to Family members, so please carefully review the information provided when you create or join a Family. When Family activity reporting is turned on for a child, Microsoft will collect details about how the child uses their device and provide parents with reports of that child's activities. Activity reports are routinely deleted from Microsoft servers after a short period of time.
  7. Children and online safety. If you have children or teenagers who use Xbox Live, you can set up child and teen profiles for them. Children and teens under 18 cannot create a profile on Xbox Live without parental consent. Adults in the family can change consent choices and online safety settings for child and teen profiles on xbox.com.

Links

Terms - https://www.microsoft.com/en-us/legal/intellectualproperty/copyright/default.aspx

Privacy - https://privacy.microsoft.com/en-gb/privacystatement

Commitment - https://www.microsoft.com/en-us/microsoft-365/blog/2020/04/06/microsofts-commitment-privacy-security-microsoft-teams/

Source: https://www.saferinternet.org.uk/blog/video-conferencing-children-safeguarding-and-privacy-overview

Mozilla Reviews Microsoft Teams Data Privacy

Keeping students safe while using MS Teams for distance learning

Guidance for delivering Virtual Events