Challenge 2

Challenge 2 - Air-Raid Shelter


Somewhere underground you will create an Air Raid shelter 

Example only

At any point during the CAS session if you hear the Air Raid Siren you have exactly 30 seconds to get as many of your team mates into your shelter. The team with the most in wins.

Requirements:

  1. Easily Accessible
  2. Inconspicuous
  3. Well resourced for a long bombardment
  4. Authentic WW2 shelter feel