MakeCode 1.2 - Start Positions

In this lesson we will be coding the game load.

TasksCompleted?
Place the OnStart ContainerYes / Not Yet
Set the TilemapYes / Not Yet
Use the Splash "TEXT" to set the challengeYes / Not Yet
Set the Sprite and locationYes / Not Yet


Step 1 - Use the On Start container to "Set tilemap to ..."

Choose your tile map from My Assets


Step 2 - Use the purple commands to Splash a text challenge

This sentence can explain the task to the players.


Step 3 - Set and Place the Sprite

Step 4 - Set a Start position

You can use a Grid Reference with X and Y

or a specific tile on your map.


Your start commands should look something like this...

On Start controls

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Microsoft MakeCode Arcade

Learning Intention

Can I create a playable game?

Success Criteria

I can sequence commands in order

I can build scripts with purpose

I can explain what my code does

I can test and debug my game