In this lesson we will be coding the game load.
Tasks | Completed? |
---|---|
Place the OnStart Container | Yes / Not Yet |
Set the Tilemap | Yes / Not Yet |
Use the Splash "TEXT" to set the challenge | Yes / Not Yet |
Set the Sprite and location | Yes / Not Yet |
Step 1 - Use the On Start container to "Set tilemap to ..."
Choose your tile map from My Assets
Step 2 - Use the purple commands to Splash a text challenge
This sentence can explain the task to the players.
Step 3 - Set and Place the Sprite
Step 4 - Set a Start position
You can use a Grid Reference with X and Y
or a specific tile on your map.
Your start commands should look something like this...
On Start controls
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