Primary ICT Curriculum 

We enable the creative use of technology for communication, exploration and innovation, so all students master meaningful & transferable skills for a prosperous digital future.

“Creativity is the ability to imagine new ways of solving problems, approaching challenges, making connections or creating products. Creativity is not based on a formula, but on thinking that relates to discovery and inquiry.”  Creativity in Learning 2020 Gallup 

To achieve this, students are taught how digital systems work and how to utilise pen-enabled mobile technologies to complete a wide range of creative, media-rich projects across the entire range of primary school disciplines.

The Primary ICT curriculum is split into four broad strands as shown below.  Each year students from Y1-6 will learn and apply new skills in each strand enabling them to be increasingly creative and innovative with technology.   

Student projects come towards the end of a unit of learning and encourage students to be creative and innovative with their new set of skills.  As such, we have four projects a year which broadly follow the structure below.

At the end of each project, students are encouraged to publish/share their creations with authentic audiences and reflect on the progress and levels of success.  This reflection is very valuable as the children develop a better understanding of their own metacognition, strengths, learning styles and goals for the future.

Questioning ideas when supporting learning with Technology.  

These questions are adapted from the book - Roshenshine’s Principles in Action,

by Tom Sherrington, John Catt Publishing 2019